Donut County
This will be a short and sweet review for a short and sweet game. Donut County is a delightful and comical must-play in which you control as a hole in the ground that’s gobbling everything up. Each hole starts small—fitting only a soda can or a pebble—but grows with each object consumed. Pretty soon you’re dropping whole tables, cars, and houses into the abyss. Clear the area of any and all objects, and you win!
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Destroying civilization as a hole in the ground is the most satisfying way of channeling your chaotic evil. (Do you hate traffic jams but stifle your inner road rage? Donut County has a level for you.) By methodically working through a location’s objects, smallest to largest, I couldn’t help but make happy sighs of relief as all the junk slowly disappeared. The hole does not discriminate among its targets, though; an upstanding farm in the countryside is just as fair game as a roach-infested greasy spoon. Our consciences get to take a back seat to hilarity on this colorful and minimalist polygon art ride.
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From the surprising physics of retrofitting the hole as a projectile gun to the descriptions of mundane objects—a dog dish is described as “drinking from this is like kissing a dog, but not as fun”—Donut County kept me laughing throughout its few-hour playtime. If you need an afternoon pick-me-up or a palette cleanser between longer games, Donut County won’t fail to delight.